Installing Kinect SDK on Windows 8 and 8.1

Hello everyone, Lately we’ve gotten a few users who are having trouble getting their Kinect working in Windows 8 and 8.1. The main reason for this, is that Microsoft has become more strict about driver signatures and how drivers are installed in Windows 8. Since the release of the new Kinect v2, Microsoft would rather…

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How to set a Custom Unity Fullscreen Resolution

We recently had a user of one of our Unity extension products, Cinema Pro Cams, ask how to set a Unity Fullscreen Resolution when you build a game? Here is the forum article for those interested – https://transforminteractive.com/forum/viewtopic.php?f=18&t=152 Unity Fullscreen Resolution for Mac & Windows After doing a bit of searching, I have found an answer that works for both Mac…

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Magic effects in Unity!

Hey everyone! Director Bot is back with an all new episode of Unity Tips! This time, he shows you how to make some cool magic effects, and gives you a free asset containing a pack of them. Check it out: https://www.youtube.com/watch?v=cJd4Kd7pb6w

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Invisible shadow casting objects in Unity!

Yesterday, in the middle of the Cinema Director 24 hour sale, we launched our third Unity Tips video! This one is about allowing you to create invisible shadow casters. As in something that renders it’s shadow, but not itself. This can have tonnes of creative uses! If you duplicate an object, and apply the invisible…

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How to make a Cutscene in Unity

How to make a cutscene in Unity? With the release of Cinema Director, our Unity extension for creating cinematic content, of course I would now recommend it as the best solution.   But what did people do before there was a definitive cutscene editor for Unity? Well, you have to tell your story somehow. One…

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How to do a double exposure effect in Unity

We recently launched a new episode of Unity Tips, starring Director Bot! In this one, Director Bot show all you squishy human type beings how to create a double exposure effect in Unity. It’s a really neat looking aesthetic that seems to be gaining a lot of popularity lately, even being featured in that new Apple…

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How to make explosions in Unity!

Hey, all! Today we’re launching a new video series we like to call “Unity Tips.” We wanted to make something that everyone who uses Unity can have fun watching, and we think this light hearted look at some things to do in Unity will help out beginners as well. We also figured it would be…

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Glitches!

A Reddit user by the name of -haniel- made a post-processing effect for Unity I think more people should know about. I’m a big fan of the aesthetics of glitches. Something like this could probably be used to good effect in a horror game or something. Just apply it to your camera and you’re good…

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Retro Texture Look

Have you ever want to make your Unity game look like it was being played on a PS1 or N64? Sometimes, low poly models and blocky textures aren’t enough. What else did they do differently back then? Remember that weird, jumpy thing textures did back in those days? Let me refresh your memory: Today, game…

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LUTs in Unity Pro

We’ve been experimenting with some of the Image Effects available to Unity Pro users. One in particular caught my eye: “Color Correction Lookup Texture.” It’s a post processing effect that can be used to grade your Unity project like you would a film, and you can get some really cool results with it. The image…

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