Posts Tagged ‘timeline’
Passengers Movie uses Cinema Director
Passengers Movie When we think of Unity, many of us tend to think about making games first. However, as we know, Unity can be used to create all sorts of interactive experiences for media, businesses and entertainment. Such is true with the hit Passengers movie that was released in December. Passengers is a sci-fi movie…
Read MoreHow to make a Cutscene in Unity
How to make a cutscene in Unity? With the release of Cinema Director, our Unity extension for creating cinematic content, of course I would now recommend it as the best solution. But what did people do before there was a definitive cutscene editor for Unity? Well, you have to tell your story somehow. One…
Read MoreCinema Director is here!
After over two crazy years of development, Cinema Director is now available for purchase on the Unity Asset Store! It has been a very long journey with many highs, some lows, and lots of in between. It’s always a challenge juggling our internal deadlines, requests from our community, alpha/beta software testers, and our early pre-release…
Read MoreCinema Suite Inc. and Every1Games – Beta Event with a Twist!
Cinema Suite Inc. has been working on developing tools for Indie game developers and film professionals. A software extension of the game software engine, Unity3D, Cinema Director will allow game developers to create awesome, cinematic cut scenes for their games quickly and easily, as well as sequence events during game run-time. Film professionals and hobbyists will…
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