Posts Tagged ‘motion capture’
‘Puppymonkeybaby’ AR Mirror For Mountain Dew and Superbowl LI
Last year we had an opportunity to work on a very unique, high profile project with our friends over at Sheet Metal Alchemist for Mountain Dew and Superbowl LI. The goal was to create an AR (Augmented Reality) mirror, using a Kinect and an HDTV to mimic the movements of the user, and translate them into…
Read MorePRESS RELEASE: Faculty, Students, and Industry Collaborate on Classic-Game Inspired Cinematic Projects
October 13, 2014 For Immediate Release: Faculty, Students, and Industry Collaborate on Classic-Game Inspired Cinematic Projects In an experimental teaching project, two University of Wisconsin-Stout art and design faculty members, Kevin Pontuti and Dave Beck, brought students together from multiple classes to explore the convergence of cinema, animation and games. Using the classic-game ZORK as…
Read MoreCinema Mo Cap Competition Now Live!
Welcome to the Cinema Mo Cap Competition! Win an iPad Mini! Cinema Suite wants to see you put YOUR Unity Project in motion! Grab a license of Cinema Mo Cap, and show us what you’ve got. Do you have what it takes to land yourself a new iPad Mini? We are now officially collecting entries…
Read MoreFrequenty Asked Questions – Cinema Mo Cap
Greetings! Since our launch of Cinema Mo Cap, the response in the community has been, quite simply, amazing. We’ve had a huge outpouring of awesome comments, reviews, suggestions, etc. for Cinema Mo Cap. We want to extend a very special thank you to all of you, for supporting Cinema Suite buy either purchasing Cinema Mo…
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