Posts Tagged ‘microsoft’
Comparing HoloLens Generation 2 to its predecessor
Earlier this year at Mobile World Congress, Microsoft announced HoloLens Generation 2. Since then, the industry, as well as the world, have been extremely intrigued with a hint of doubtfulness regarding this impressive piece of technology. Not many people have had the privilege to have a hands-on session with one of these devices so it…
Read MoreHololens 2 Announced by Microsoft
Yesterday the Hololens 2 was announced by Microsoft to much fanfare. Four years ago, Microsoft put wearable Augmented Reality technology on the map when it launched the original Hololens. We adopted the Hololens three years and have been leveraging the technology as the premiere method in delivering interactive applications for our customers. So far, the…
Read MoreReCore by Microsoft Studios – Powered by Cinema Director
ReCore Game Microsoft Studios ReCore Game was announced at E3 recently with much fanfare. You play the role of Joule Adams, a young survivor of a terrible cataclysm who journeys from Earth to the desert world, “Far Eden” to build mankind’s new home. The game is set to release later in 2016, and is a successor to Metroid…
Read MoreCinema Mo Cap Competition Now Live!
Welcome to the Cinema Mo Cap Competition! Win an iPad Mini! Cinema Suite wants to see you put YOUR Unity Project in motion! Grab a license of Cinema Mo Cap, and show us what you’ve got. Do you have what it takes to land yourself a new iPad Mini? We are now officially collecting entries…
Read MoreCinema Mo Cap Now Available!
We are pleased to announce the release of Cinema Mo Cap on the Unity asset store today! Cinema Mo Cap is a Unity3D extension that allows Unity users to quickly capture humanoid animations using their Microsoft Kinect. Take a look at some of the neat things you can do with Cinema Mo Cap on our YouTube…
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