Posts Tagged ‘filmmaking’
The 180 Degree Rule and how it relates to video games
Director Bot is back with an all new episode of Unity Tips, where he talks about another filmmaking technique: The 180 Degree Rule! Many may overlook the importance of cinematography in video games. Sometimes, if proper techniques aren’t followed, the audience may not feel as immersed as they should be, and can even stop playing…
Read MorePRESS RELEASE: Faculty, Students, and Industry Collaborate on Classic-Game Inspired Cinematic Projects
October 13, 2014 For Immediate Release: Faculty, Students, and Industry Collaborate on Classic-Game Inspired Cinematic Projects In an experimental teaching project, two University of Wisconsin-Stout art and design faculty members, Kevin Pontuti and Dave Beck, brought students together from multiple classes to explore the convergence of cinema, animation and games. Using the classic-game ZORK as…
Read MoreHow to make a Cutscene in Unity
How to make a cutscene in Unity? With the release of Cinema Director, our Unity extension for creating cinematic content, of course I would now recommend it as the best solution. But what did people do before there was a definitive cutscene editor for Unity? Well, you have to tell your story somehow. One…
Read More