Posts Tagged ‘Effects’
Passengers Movie uses Cinema Director
Passengers Movie When we think of Unity, many of us tend to think about making games first. However, as we know, Unity can be used to create all sorts of interactive experiences for media, businesses and entertainment. Such is true with the hit Passengers movie that was released in December. Passengers is a sci-fi movie…
Read MoreUnity: Architectural Visualization | Not just for game developers
When we think of the Unity3D game engine, the first thought that naturally comes to our mind, is that it is used for creating video games. Of course, this is true with almost 60% of all mobile games being developed with Unity, as well as 1000s of games for PC’s and other platforms. However, there…
Read MoreCinema Director is here!
After over two crazy years of development, Cinema Director is now available for purchase on the Unity Asset Store! It has been a very long journey with many highs, some lows, and lots of in between. It’s always a challenge juggling our internal deadlines, requests from our community, alpha/beta software testers, and our early pre-release…
Read MoreLUTs in Unity Pro
We’ve been experimenting with some of the Image Effects available to Unity Pro users. One in particular caught my eye: “Color Correction Lookup Texture.” It’s a post processing effect that can be used to grade your Unity project like you would a film, and you can get some really cool results with it. The image…
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