Unity Tips
Natural looking cinematic motion blur for your Unity project
What is motion blur? Motion blur is a visual artifact in which fast moving object in an image appear to be streaked, or blurred. To someone starting out in motion graphics, something like motion blur can easily be overlooked despite the fact that it makes a big difference in delivering a natural looking end product.…
Read MoreHow to make your Unity project look like it was shot on film
Achieving the “Film Look” in Unity Director Bot is back with a new episode of Unity Tips! In this one, we examine the “Film Look.” People tend to prefer the look of analog film photography over the look of clean cut digital, for reasons unimaginable to non-organic life forms like Director Bot. But, he is…
Read MoreThe 5 Best FREE Unity Assets, you don’t know about!
Hello Unity Traveler, If you are reading this, you have likely stumbled here by accident, or my clever article title has wooed you into a sense of deep soothing and bliss, like settling into a warm bath after a long day of fixing bugs or collapsed vertices. In either case, it’s great to see you again.…
Read MoreUnity: Architectural Visualization | Not just for game developers
When we think of the Unity3D game engine, the first thought that naturally comes to our mind, is that it is used for creating video games. Of course, this is true with almost 60% of all mobile games being developed with Unity, as well as 1000s of games for PC’s and other platforms. However, there…
Read MoreHow to do a glitch effect in Unity
In case you missed this episode of Unity Tips, in this one Director Bot shows you how to add some cool glitch effects to your cameras in Unity. Check it out! Greetings humanoid Unity user. I am Director Bot. The most aw—s— directing robot e— cr—d——— I have a really cool thing to show you…
Read MoreThe 180 Degree Rule and how it relates to video games
Director Bot is back with an all new episode of Unity Tips, where he talks about another filmmaking technique: The 180 Degree Rule! Many may overlook the importance of cinematography in video games. Sometimes, if proper techniques aren’t followed, the audience may not feel as immersed as they should be, and can even stop playing…
Read MoreMagic effects in Unity!
Hey everyone! Director Bot is back with an all new episode of Unity Tips! This time, he shows you how to make some cool magic effects, and gives you a free asset containing a pack of them. Check it out: https://www.youtube.com/watch?v=cJd4Kd7pb6w
Read MoreInvisible shadow casting objects in Unity!
Yesterday, in the middle of the Cinema Director 24 hour sale, we launched our third Unity Tips video! This one is about allowing you to create invisible shadow casters. As in something that renders it’s shadow, but not itself. This can have tonnes of creative uses! If you duplicate an object, and apply the invisible…
Read MoreHow to do a double exposure effect in Unity
We recently launched a new episode of Unity Tips, starring Director Bot! In this one, Director Bot show all you squishy human type beings how to create a double exposure effect in Unity. It’s a really neat looking aesthetic that seems to be gaining a lot of popularity lately, even being featured in that new Apple…
Read MoreHow to make explosions in Unity!
Hey, all! Today we’re launching a new video series we like to call “Unity Tips.” We wanted to make something that everyone who uses Unity can have fun watching, and we think this light hearted look at some things to do in Unity will help out beginners as well. We also figured it would be…
Read More