Cinema Director
How to do a double exposure effect in Unity
We recently launched a new episode of Unity Tips, starring Director Bot! In this one, Director Bot show all you squishy human type beings how to create a double exposure effect in Unity. It’s a really neat looking aesthetic that seems to be gaining a lot of popularity lately, even being featured in that new Apple…
Read MoreCinema Director is here!
After over two crazy years of development, Cinema Director is now available for purchase on the Unity Asset Store! It has been a very long journey with many highs, some lows, and lots of in between. It’s always a challenge juggling our internal deadlines, requests from our community, alpha/beta software testers, and our early pre-release…
Read MoreMaking a Memorable Game
I love video games. I always have, and always will… and I’ve played a lot of them. Over the years, many video game highlights that have been permanently engraved into my memory. But what is it exactly that makes a game memorable? For many of my favourite games, I believe the in game story is…
Read MoreCinema Suite Inc. and Every1Games – Beta Event with a Twist!
Cinema Suite Inc. has been working on developing tools for Indie game developers and film professionals. A software extension of the game software engine, Unity3D, Cinema Director will allow game developers to create awesome, cinematic cut scenes for their games quickly and easily, as well as sequence events during game run-time. Film professionals and hobbyists will…
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