Cinema Director
Unity: Architectural Visualization | Not just for game developers
When we think of the Unity3D game engine, the first thought that naturally comes to our mind, is that it is used for creating video games. Of course, this is true with almost 60% of all mobile games being developed with Unity, as well as 1000s of games for PC’s and other platforms. However, there…
Read MoreHow to do a glitch effect in Unity
In case you missed this episode of Unity Tips, in this one Director Bot shows you how to add some cool glitch effects to your cameras in Unity. Check it out! Greetings humanoid Unity user. I am Director Bot. The most aw—s— directing robot e— cr—d——— I have a really cool thing to show you…
Read MoreCinema Director Tutorial Series… redone!
I went back and re-recorded all of the Cinema Director tutorials to be up to date with the changes we’ve made to Cinema Director over the past year. Give them a watch! If you’re unfamiliar with what Cinema Director is, it’s an awesome timeline editor for Unity that we develop here at Cinema Suite. If…
Read MoreHomeworld and Cinema Director at Unity Unite 2015
For the past couple of years we have been working closely with Blackbird Interactive and Gearbox, maker and publisher of the Homeworld prequel, Homeworld: Shipbreakers. Due to the sensitive nature of the project, we have had to stay very quiet about our collaboration with BBI and this project that they have been working on. At Unity…
Read MoreCinema Director – Customer Tutorial
Erwin’s Timewarp is a new adventure game that recently was greenlit on Steam. It’s great to see successful projects that are utilizing Cinema Director for their sequencing and event management needs. You can check out Erwin’s Timewarp on Steam here. What’s even nicer to see, is when our game developers using Cinema Director actually…
Read MoreCinema Director Powers Online Casino Game Development
Digital Leisure chose Cinema Director Unity Timeline Editor to power camera cuts and cinematics for their ‘The Four Kings Casino and Slots‘ online casino game development of transitions, introduction, etc. See the game in action below: “Cinema Director was an invaluable tool in the creation of our cinematics. We were able to easily set up and…
Read MoreThe biggest update to Cinema Director so far…
A couple of days ago we launched an update for Cinema Director, to the Cinema Suite Store as well as the Unity Asset Store. It is the biggest update we have done for Cinema Director since its launch in August, and brings to the table a bunch of new features. The most obvious change is…
Read MoreGrave Game developed with Cinema Director
Grave game is a first person, open world survival horror experience developed by Broken Window Studios using Cinema Director Unity extension software to help create visuals in the game. Players can explore an ever-changing world filled with frightening creatures. Grave is a hybrid of environmental exploration and combative horror, creating constant tension as the player balances exploration…
Read MoreInvisible shadow casting objects in Unity!
Yesterday, in the middle of the Cinema Director 24 hour sale, we launched our third Unity Tips video! This one is about allowing you to create invisible shadow casters. As in something that renders it’s shadow, but not itself. This can have tonnes of creative uses! If you duplicate an object, and apply the invisible…
Read MoreHow to make a Cutscene in Unity
How to make a cutscene in Unity? With the release of Cinema Director, our Unity extension for creating cinematic content, of course I would now recommend it as the best solution. But what did people do before there was a definitive cutscene editor for Unity? Well, you have to tell your story somehow. One…
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