Transform Interactive Blog

Learning all about what's going on out there in the metaverse

Homeworld Deserts of Kharak

Homeworld: Deserts of Kharak – Customer Story

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Homeworld Deserts of Kharak – Powered by Cinema Suite Over the past couple of years Cinema Suite was working on a top secret project with Blackbird Interactive. While we were still in alpha development using Unity 4, BBI approached us about using our technology in their new project, Homeworld: Shipbreakers. Since changed to Homeworld Deserts…

Star Wars Galaxy of Heroes developed with Cinema Director

Star Wars: Galaxy of Heroes developed with Cinema Director

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The FORCE IS STRONG with Cinema Director. EA: Capital Games used Cinema Director for development of Star Wars: Galaxy of Heroes in Unity. Watch the Trailer below: Cinema Director is the perfect tool for mobile game development. We have optimized the software to have minimal to no impact on mobile builds, but still give the full…

Cinema Director and Klonk Games | Shift Happens

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Nothing feels better than when your customers feature you in their project. This happened recently with the team over at Klonk Games during the development of their latest game Shift Happens. They were so happy with the results, that they contacted us to show us a video that they made showing Cinema Director in action.…

Unity for Architecture

Unity: Architectural Visualization | Not just for game developers

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When we think of the Unity3D game engine, the first thought that naturally comes to our mind, is that it is used for creating video games. Of course, this is true with almost 60% of all mobile games being developed with Unity, as well as 1000s of games for PC’s and other platforms. However, there…

Unity Glitch Effect

How to do a glitch effect in Unity

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In case you missed this episode of Unity Tips, in this one Director Bot shows you how to add some cool glitch effects to your cameras in Unity. Check it out! Greetings humanoid Unity user. I am Director Bot. The most aw—s— directing robot e— cr—d——— I have a really cool thing to show you…

Cinema Director

Cinema Director Tutorial Series… redone!

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I went back and re-recorded all of the Cinema Director tutorials to be up to date with the changes we’ve made to Cinema Director over the past year. Give them a watch! If you’re unfamiliar with what Cinema Director is, it’s an awesome timeline editor for Unity that we develop here at Cinema Suite. If…

Educational software For Unity

Contact Us – Education

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Would you like more information about the educational software we offer? If you would like more information in regards to educational pricing, site licensing or subscription please fill out the form below. Looking for site licensing for larger commercial studios? We can help.

Homeworld Deserts of Kharak

Homeworld and Cinema Director at Unity Unite 2015

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For the past couple of years we have been working closely with Blackbird Interactive and Gearbox, maker and publisher of the Homeworld prequel, Homeworld: Shipbreakers. Due to the sensitive nature of the project, we have had to stay very quiet about our collaboration with BBI and this project that they have been working on. At Unity…

filmmaking techniques unity

The 180 Degree Rule and how it relates to video games

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Director Bot is back with an all new episode of Unity Tips, where he talks about another filmmaking technique: The 180 Degree Rule! Many may overlook the importance of cinematography in video games. Sometimes, if proper techniques aren’t followed, the audience may not feel as immersed as they should be, and can even stop playing…